Everything I learned, from my bachelor's degree till english playing pokemon
When I first knew that I wanted to make game for a living, I started an educational road that could give me a broad amount of knowledge, needed to be a pivot in a multidisciplinary team.
This degree aims to make project leaders of any audiovisual product. Some of the things I've learned:
- Programming basics
- Cinema and Video Theory
- Sound Theory
- Art History
Studied digital painting with Nacho Malter, a renown artist from Argentina. The Workshop taught me about composition, light theory, color, structure, etc. Even though I'm still not a great artist I learned how to express deep ideas with simple but comunicative drawings and paintings.
I'm going to continue my formation as the industry of video games is an everchanging one. I want to study programming and illustration in the next years.